
//using GameFramework;
//using System.IO;

//namespace Local
//{
//    public static class DLLsSaveInfoSetting
//    {
//        public const string DEFAULT_NAME = "Infos.json";
//        public const string DEFAULT_PATH = "Assets/HotUpdate/DLLs";
//        public static string DEFAULT_ASSET_NAME => Utility.Path.GetRegularPath(Path.Combine(DEFAULT_PATH, DEFAULT_NAME));

//    }
//}


using GameFramework;
using System.IO;

namespace Local
{
    public static class DLLsSaveInfoSetting
    {
        public const string DEFAULT_NAME = "Infos.json";
        public const string DEFAULT_PATH = "Assets/HotUpdate/DLLs";
        public const string DEFAULT_AOT_PATH = "Assets/HotUpdate/DLLs/AOTs";
        public static string DEFAULT_ASSET_NAME => Utility.Path.GetRegularPath(Path.Combine(DEFAULT_PATH, DEFAULT_NAME));

    }
}

